dreamscape

Changeable, logical nonsense, smooth, fast, defying gravity and other physical constraints. The props/set designs of our own sub conscience. They morph into each other and are sometimes non descript places because you just KNOW where you are, even though you’re not Really there. I can remember the boat I was on when I had a NIGHT MARE.

(”Interestingly, the mare in nightmare has nothing to do with a female horse. Instead, it comes from Old English maere ‘goblin, incubus.’ The word was nigt-mare in 1300, and it referred to an evil female spirit afflicting sleepers with a feeling of suffocation. By 1350, it was nytmare and in 1440 it was nyghte mare. Mare ‘goblin’ is a cognate with Middle Dutch mare, maer ‘incubus,’ Old High German mara, Middle High German mar, mare (dialectical modern German Mahr ‘nightmlare’), and Old Icelandic mara ‘incubus.’ Mare comes from the Proto-Germanic word *maron. Nightmare was used to describe ‘a bad dream caused by an incubus’ in the 16th century, and by 1829 it was used to describe ‘a bad dream’ in general.”) - from takeourword.com
eDreamscapes are the environments of our dreams; they are ever changing. The space rather than mental state of dreamland.

Fictional environments, a backdrop for the aforementioned fantasy space, a mental landscape. For some reason I’m thinking video games too. A moving/scrolling environment completely fictional or imagined by someone but creates a stage for something else to happen.

Fun Palace

I saw Cedric’s Fun Palace at an exhibition on my first day of architecture school. It changed everything for me.

Thinking Machine at Banff

The Thinking Table 1 will be shown at Banff this September. “You play chess against a transparent intelligence, its evolving thought process visible on the board before you.”